Friday, 17 April 2015

Three years of Ravalation

Ravalation is three years old. Hurray for me! I guess. I am two weeks too late with the celebration, but there was simply too much to write about. As confusing as blog anniversaries are (should I give out virtual cake or something?), I decided to write a post about it in the fashion I did with my blog's first anniversary. Prepare for a lot of navel-gazing. After all, isn't that what birthdays are all about?
Blogger Widgets

Monday, 13 April 2015


Today in griffon-related news. The good news: Guild Wars 2 has griffons! The bad news: they want me for breakfast...

Friday, 10 April 2015

Pipe dreams: SWTOR items I'd like to own for reals

Today's 5 Fandom Friday challenge was "five magical items you'd want to own".* Items from Harry Potter and the Lord of the Rings were popular, but I wanted to stick to the Star Wars theme for this one. After all, the force is pretty much magic anyway (no, don't even think about those stupid midichlorians). So here I present to you: the five things from Star Wars that I'd love to have in my analog life.

Wednesday, 8 April 2015

On the road to destitution with the outfit designer

Just a few more weeks to go, and the long hoped for outfit designer will be released in SWTOR. Time to plan my financial demise. In this post I'll make an estimation of how much credits the outfit designer will cost me. I'll also present an easy way to calculate this for yourself.

Friday, 3 April 2015

Surviving April Fool's Day

I have a love-hate relationship with April the first. I don't mind being surprised, but I do get this feeling I have to double-check everything to make sure it's not a joke. And then some jokes are so bad they make me sigh and wish the day was over already. This Wednesday, I initially didn't think about what day it was. I had just enough time to hit the "publish" button for my (serious) Guild Wars exploration article during breakfast and went off to university.

Wednesday, 1 April 2015

Exploring in Guild Wars - part 2

Last time in part 1, I talked about the cooperative nature of exploring in Guild Wars. This week in part 2, I want to zoom in on the explorative features the game offers: leveling, underwater exploration, vistas, crafting and strength in details. What makes exploration is this game so immersive?

Monday, 30 March 2015

To the people making the sun go up

The sun in (from left to right:) SWTOR, LotRO and Guild Wars 2.

Today the gaming PC died on me, which left me with no means to play computer games.* At the moment of writing, I cannot take the pictures for the SWTOR outfit designer post I was planning and Conrad is raiding with our progression group, getting to 13% of the boss we've trying to kill for about a month (I'll kill him if they make it tonight!). So here I am, all alone at home, getting a bit bored. I know, right, the harsh life of a gamer without PC.

So while I'm letting out a deep sigh, my eye falls upon Rowan's latest post urging me to become all zen. How could I have forgotten? It's Developer Appreciation Week (DAW)!

Thursday, 26 March 2015

The Liebster award

Now even shinier than before!

I've been enjoying the personal revelations of fellow bloggers posting their Liebster awards over the past few weeks. I've been both looking forward to and dreading being nominated myself: looking forward because it's an honour and dreading because I don't usually talk all that much about personal things on my blog. Anyway, here it goes!